-new- Anime Girl Rng Script -pastebin 2024- -au...

void Start()

void SpawnGirl()

Alternatively, maybe the user wants to add UI elements, like displaying the name of the selected girl. Or maybe the script is causing issues when there are no characters in the array, so adding a null check would be helpful. -NEW- Anime Girl RNG Script -PASTEBIN 2024- -AU...

if (maxConsecutiveDuplicates > 0 && lastSpawned == profile && duplicateCounter >= maxConsecutiveDuplicates) continue; void Start() void SpawnGirl() Alternatively, maybe the user

foreach (var profile in girlEntries) { if (profile == null || profile.characterPrefab == null) continue; void Start() void SpawnGirl() Alternatively

[CreateAssetMenu(fileName = "NewAnimeGirlRNG", menuName = "Game/Anime Girl RNG")] public class AnimeGirlRNG : ScriptableObject { [System.Serializable] public class GirlProfile public string name; // Name for debugging/identification public GameObject characterPrefab; // Prefab to instantiate [Range(0.01f, 1f)] public float spawnWeight = 0.5f; // Weighted probability [HideInInspector] public float normalizedWeight; // Normalized for selection